Tuesday, 7 March 2017

VEGAS Movie Studio 14 Platinum review

VEGAS Movie Studio 14 Platinum $79.99 (£69.99)

VEGAS Movie Studio 14 is a low cost video editing package that provides the essential functionality of MAGIX’s more expensive VEGAS Pro software. The entry-level product costs $49.99 while the more powerful Movie Studio Platinum (which I am reviewing here), costs just $79.99.

In common with the more expensive VEGAS Pro video editing package, Movie Studio lets you create videos by importing clips onto a multi-track timeline where you can edit them by cutting, copying, pasting and trimming them. You can merge one clip into another by adding a range of fades and transitions. And you can also apply a large range of video effects to alter colour and brightness, glows, lens flares, pixilation effects and so on. The transitions and effects are arranged in a panel at the top-left, a previewer is shown to its right and the timeline is docked underneath. As with VEGAS Pro, multiple effects can be added to a single clip and when you do this they are arranged as a linked list or ‘plugin chain’ which can be shown in a popup dialog. Here you can delete unneeded plugins or select a specific effect from the chain in order to edit its parameters.

You can render videos in a large range of formats suitable for internet, mobile devices, DVD or viewing on desktop computer
Other essential features of Movie Studio include the ability to pan and crop videos to zoom in and out or move the viewing area up or across a video clip; you can record and edit audio tracks and apply effects such as reverb and distortion or apply an audio restoration filter to remove unwanted clicks or background noises; and when you are finished you can create your final video either by selecting the ‘Make a movie’ option (the simplest way) or by producing the video in a large number of rendering formats such as Quicktime, Video For Windows and MPEG-2, each of which provides a large range of options to tailor the output.

There are a few new features in this latest release such as ‘hover scrub’ editing – that is the ability to select and trim clips simply by moving the mouse over a popup video preview; there is a multi-camera editor to help you edit together clips taken simultaneously with more than one camera; and various new video effects and transitions have also been added. As an extra bonus, all editions of Movie Studio now come with a separate music editing application called Music Maker. This lets you record and edit music either by ‘playing’ an on-screen keyboard or mixing together pre-recorded sounds (‘loops’) on a multi-track timeline, editing them in much the same way you would edit video clips in Movie Studio. As the stand-alone edition of Music Maker costs around $60, this is a pretty good deal. The software provides a limited range of instruments and loops as standard and you can buy more if you need them. If you want to add royalty-free music to your videos (even if you aren’t a musician!) this is a pretty good way of doing so.

There is even a music-making program supplied as an added extra. This lets you make music tracks even if you can’t play an instrument!
Overall, Movie Studio Platinum is a good video editing product for serious amateurs or even professionals on a tight budget. Its interface can be a bit over-fussy (all those popup dialog boxes – see my review of VEGAS Pro) so it is not, in my view, as easy to use as MAGIX’s other video editor, Video Pro X. Even so, at a price of around $80, it packs a lot of punch and is great value. If you decide that this is the program for you, I would recommend that you get the Platinum or Studio edition rather than the slightly cheaper entry-level edition. The entry-level version omits some important tools such image stabilization and colour correction, multi-camera editing and hover-scrubbing, it lacks the ‘DVD Architect’ for burning DVD and Blu-ray discs and its timeline is limited to 10 video tracks (rather than the Platinum’s 200).  Given the fact that there is only a $30 difference between the price of the entry-level and Platinum editions, I’d say that opting for the Platinum would be $30 well spent!

The VEGAS range – spoilt for choice?

MAGIX has a bewildering range of video editing software. In addition to its well established Video Pro X, it has now released two separate ranges of VEGAS video editing packages. In theory, the high-end range, VEGAS Pro, is aimed at professional users while the less expensive VEGAS Movie Studio range is aimed at novices and amateurs. However, this distinction is not entirely clear-cut. Gary Rebholz  (MAGIX Software Product Owner) explains that “VEGAS Movie Studio Platinum is a great next step, which introduces pro-level features and techniques.” At any rate, this is a list of the full VEGAS range:

  • VEGAS Movie Studio 14 $49.99
  • VEGAS Movie Studio 14 Platinum $79.99
  • VEGAS Movie Studio 14 Suite $139.99
  • VEGAS Pro 14 Edit $399
  • VEGAS Pro  14 $599
  • VEGAS Pro Suite 14 $799

As you would expect, the range of editing features and addins (such as 3rd party effects) is more limited in the cheaper packages than in the more expensive editions. In fact, it’s bit more complicated than that. For example, the top of the Movie Studio range (Movie Studio Suite) seems to have some things that are missing from the bottom of the VEGAS range such as NewBlue Titler Pro Express plugin (which is not in VEGAS Pro 14 Edit). In addition, while the low-cost Movie Studio products include a copy of the Music Maker application, the higher cost VEGAS Pro products do not. At any rate, even by making a close comparison of the product features (see the Movie Studio and VEGAS Pro feature comparison charts, it is by no means easy to determine which edition provides the best mix of features in its price range. To be honest, I think the mix of features spread across six alternative editions is confusing. In my opinion, six editions is a few editions too many.

Wednesday, 1 March 2017

Getting Started with C Programming

In the last article in this series, I gave a quick overview of the C programming language and showed how to write a very simple program. Here I will explain how to pass arguments to your programs and display formatted strings.

Passing Arguments

To pass values to the program, you can just run the program at the command prompt and put any arguments after the name of the program itself, with spaces between each item. For example, if I wanted to pass the arguments “hello” and “world” to a program called HelloWorldArgs.exe (on Windows) or (on OS X) I would enter this at the command prompt or Terminal:

HelloWorldArgs hello world

We’ll assume that the program has a main() function with argc and argv arguments like this:

int main(int argc, char **argv)

My program ‘receives’ the two bits of data (the strings “Hello” and “world”) which I entered after the program name itself and it stores them in the second argument, argv. The first argument, argc is an automatically calculated value that represents the total number of the arguments stored in argv. This is the program code:

int main(int argc, char **argv) {
int i;
for (i = 0; i < argc; i++) {
 printf("Hello World! argc=%d arg %d is %s\n", argc, i, argv[i]); }
return 0;

When I pass the program the two arguments: hello and world, this is the output which is displayed:

Hello World! argc=3 arg 0 is 03_HelloWorldArgs
Hello World! argc=3 arg 1 is hello
Hello World! argc=3 arg 2 is world

This shows that the count (argc) of arguments is 3 even though I have only passed two arguments. That’s because the program name itself, HelloWorldArgs, is automatically passed as the first argument. The first argument here has the index number 0. The arguments at index 1 and 2 are the arguments that I passed to the program: hello and world.

Note: the two asterisks before argv are important:

char **argv

They indicate that argv is a list of strings. Strictly speaking argv is an ‘argument vector’ or a pointer to an array of character-string arguments.

The block of code that starts with the keyword for is a loop that causes the code that follows it, between the curly braces, to execute for a certain number of times. Here the code executes for the number of times indicated by the value of the argc argument). The printf statement prints the string "Hello World! argc=%d arg %d is %s\n" and it substitutes the values of argc, i, argv[i], at the points marked by %d, %d and %s in the string. At each turn through the for loop the string at the index i in the argv array is printed.

puts and printf

There are several functions that can be used to display (print) information when your C programs run. Both printf and puts, can display a simple string.

printf("hello world\n");
puts("hello world again\n");

The printf function also allows you to embed ‘format specifiers’ into a string. A format specifier begins with a % and is followed by a letter: %s specifies a string. %d specifies a decimal or integer. When format specifiers occur in the string, the string must be followed a comma-delimited list of values. These values will replace the specifiers in the string. The programmer must take care that the values in the list exactly match the types and the number of the format specifiers in the string otherwise the program may crash. Here is an example:

printf("There are %d bottles standing on the %s.\n", 20, "wall\n" );

When run, the code produces the following output:

There are 20 bottles standing on the wall


It is a good idea to add comments to your programs to describe what each section is supposed to do. C lets you insert multi-line comments between pairs of /* and */ delimiters, like this:

/* This program displays any 
 * arguments that were passed to it */

In addition to these multi-line comments, modern C compilers also let you use ‘line comments’ that begin with two slash characters // and extend to the end of the current line. Line comments may either comment out an entire line or any part of a line which may include code before the // characters. These are examples of line comments:

// This is a full-line comment

for (i = 0; i < argc; i++) // this comment follows some code

This series of C programming lessons is based on my book, The Little Book Of C, which is the course text for my online video-based course, C Programming For Beginners, which teaches C programming interactively in over 70 lessons including a source code archive, eBook and quizzes. For information on this courses see HERE.